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Blizzard’s Story and Franchise Development Team Unionizes With CWA

Microsoft recognition triggers collective bargaining guided by recent CWA contracts at Raven Software, ZeniMax QA

Overview

  • About 160 Blizzard employees in cinematics, animation, narrative and archival roles voted to join the Communications Workers of America.
  • Microsoft honored its 2022 labor neutrality agreement by voluntarily recognizing the new Blizzard unit.
  • The SFD division becomes the first in-house cinematic and narrative studio group at a Microsoft-owned publisher to unionize and joins nearly 3,000 organized game workers.
  • Collective bargaining will begin soon, drawing on recent contracts at Raven Software and ZeniMax QA for wage gains, job-security provisions and transparency measures.
  • Organizers pointed to mid-year layoffs of roughly 9,000 staff and concerns over AI-driven investment priorities as key motivations for the vote.