Blizzard's Canceled Diablo IV Prototype Revealed
Diablo IV's original concept featured a drastic shift to third-person action with permadeath, ultimately scrapped for a more traditional approach.
- Blizzard initially envisioned Diablo IV as a game titled 'Hades,' featuring an over-the-shoulder camera and Arkham-style combat.
- The prototype included roguelike elements, with permadeath as a core feature, significantly altering the series' traditional gameplay.
- Director Josh Mosqueira led the early development but left Blizzard in 2016, leading to the cancellation of the Hades project.
- Challenges in adapting the combat style for cooperative multiplayer contributed to the project's abandonment.
- Diablo IV, as released, returned to its roots and achieved massive commercial success, earning over $1 billion in its first year.