Overview
- Senior director Ion Hazzikostas said on the Unshackled Fury podcast that World of Warcraft is not being brought to consoles and that Blizzard would openly say so if that work were underway.
- He emphasized that the team’s priority is the PC experience, directly addressing speculation tied to the upcoming Midnight expansion.
- Hazzikostas said Midnight’s class and encounter redesigns are about approachability and visual clarity, not about adapting the MMO for controllers or console hardware.
- Blizzard is building native tools to reduce reliance on popular combat add-ons, alongside adjustments to class ability rotations and more readable endgame fights.
- Alpha testing continues ahead of a beta planned for December, with the expansion targeted for early 2026, as high-level players raise concerns about class depth and the pace of iteration.