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Blizzard Says No Active Plans for World of Warcraft on Consoles

The studio frames Midnight’s accessibility tweaks as making the PC MMO easier to learn rather than laying groundwork for a console version.

Overview

  • Game director Ion Hazzikostas told the Unshackled Fury podcast that the team is not working on a console port and would say so if it were.
  • He said the Midnight expansion’s changes focus on approachability for PC players, separating depth from unnecessary complexity.
  • Hazzikostas noted the current Midnight alpha is far from gamepad-ready and suggested a console release would require a massive rework.
  • Fresh speculation ties the idea to Microsoft’s ownership and recent simplifications, though outlets stress this remains unconfirmed.
  • Eurogamer reports Midnight is due next year, with the console question continuing as a recurring topic despite Blizzard’s denial.