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Blizzard Fully Reveals World of Warcraft: Midnight With Player Housing, Prey System and 2026 Launch Window

Preorders are live with a launch promised on or before June 30, 2026.

World of Warcraft Midnight
A woman standing in the center with two spherical magic balls floating on either side. Large foggy enemies smile menacingly behind her.
Demon Hunters are about to dominate World of Warcraft again with the new Devourer Spec.
Promotional screenshot of Devourer Demon Hunter spec in World of Warcraft: Midnight.

Overview

  • Unveiled at Gamescom Opening Night Live, the second Worldsoul Saga chapter returns to Quel'Thalas as Xal'atath leads a Void assault on the Sunwell in a Light-versus-Void conflict.
  • Player housing arrives as a full system featuring customizable homes, dyeable decor, progression, and public or private neighborhoods shared with roughly 50 players.
  • Prey introduces opt-in overland hunts where targets can ambush players at any time, offering Normal, Hard, and Nightmare tiers with cosmetics, mounts, titles, and housing items earned through Astalor Bloodsworn in Silvermoon.
  • The expansion adds the Haranir allied race and a new Void-themed Devourer specialization for Demon Hunters, with Void Elves newly eligible to become Demon Hunters.
  • Silvermoon and Eversong are revamped as a key hub alongside zones in Zul'Aman, Harandar, and Voidstorm, plus new dungeons, delves, and three raids including The Voidspire, with preorder tiers priced $50–$90 and early housing access (beta and three-day head start in the $90 edition).