Blizzard Announces Increased Difficulty for Diablo 4 Season 8
Developers plan to slow progression and make endgame content more challenging, targeting the top 10% of players.
- Diablo 4 Season 8 will adjust leveling by slowing progress between levels 1 and 25 and reducing Legendary loot drops before max level.
- Endgame Torment tiers will see increased difficulty, with Torment 4 now equivalent to a much higher challenge level than in Season 7.
- Blizzard aims for only the top 10% of players to reach the highest difficulty tier, addressing concerns over rapid progression in Season 7.
- New endgame bosses will be introduced, featuring tougher mechanics and locked chest rewards that require keys to access.
- The changes come after feedback that Season 7's progression was too fast, with 50% of players reaching the highest difficulty tier.