Overview
- Developers are building the iPad Pro port in a separate branch featuring floating panels, contextual overlays and a single-window workflow tailored for Apple Pencil and finger input.
- The first version will focus exclusively on core modeling, sculpting and basic object manipulation rather than a simplified mobile variant.
- Blender has put out a call for iOS developers to help refine touch gestures and integrate iCloud syncing into the tablet interface.
- A hands-on tech demonstration of Blender running natively on iPad Pro is scheduled for SIGGRAPH in Vancouver from August 10 to 14.
- After the SIGGRAPH showcase, the team will host design workshops in Amsterdam and live demos at the Blender Conference before extending the app to Android and other pen-enabled tablets.