Overview
- Blender is developing a native iPad Pro app that retains full desktop feature parity and is optimized for touch and Apple Pencil input.
- The initial release will center on sculpting and basic object manipulation, with Grease Pencil and storyboarding tools planned for future updates.
- UI mockups reveal a single-window workflow using floating panels, wheel menus and contextual overlays tailored to multitouch and stylus use.
- A live tech demo will debut at SIGGRAPH 2025 in Vancouver, to be followed by design workshops at Blender HQ in Amsterdam and sessions at Blender Conference 2025.
- After the iPad launch, the development team intends to extend support to other tablets including Microsoft Surface, Huawei MatePad and Wacom MovinkPad.