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Black Ops 7 Launch Triggers Backlash Over Always‑Online, No‑Pause Campaign

Early player criticism focuses on solo‑unfriendly design despite initial positive critic scores.

Overview

  • The campaign cannot be paused, uses no mid‑mission checkpoints, and will kick idle players or interrupt sessions for updates, forcing restarts if you quit or disconnect.
  • Designed for four‑player co‑op, the story mode offers no AI squadmates, requires lobby matchmaking even for solo play, and removes manual difficulty settings in favor of scaling that reviewers say hurts solo players.
  • Early user sentiment is negative on the campaign, with Steam showing a Mixed rating and social media highlighting disbelief at certain mission design choices.
  • Critic aggregates are trending favorable at roughly 84 on Metacritic from a small early sample, with consistent praise for gunplay, movement, and the new Endgame and Zombies modes.
  • PC players report stuttering, alt‑tab crashes, and inconsistent mouse aim, while the game is available now on PlayStation, Xbox, and PC with day‑one access on Xbox Game Pass.