Overview
- Bithell Games made eleven full-time positions redundant, representing the bulk of its workforce, after failing to secure funding for a planned large-scale title.
- Mike Bithell posted on Bluesky that difficulties in securing financing partners forced the reduction in size at a time when mid-tier developers struggle to secure project financing.
- The studio reassured players that all self-published games—including Volume, Subsurface Circular, Tron: Identity and John Wick Hex—will continue to receive full support and updates.
- Affected employees, including senior animator Rich Stubbs, are receiving severance packages and transition assistance as part of their redundancy terms.
- Bithell has urged other game companies to recruit the displaced staff, highlighting the talent reshuffling caused by recent funding shortfalls.