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Bithell Games Announces Vampirium: 1997, a Dracula‑Run Immersive Sim

The studio plans a near-term Steam Early Access launch with a roughly two‑year public build to help rebuild after last year’s layoffs.

Overview

  • Bithell Games revealed Vampirium: 1997 on Wednesday and released an eight‑minute gameplay walkthrough by director Mike Bithell that demonstrates a mission and core systems.
  • The game uses a minimalist, top‑down point‑and‑click interface that lets players approach targets by stealth, direct combat with weapons like a silver katana, environmental manipulation, or hypnotism.
  • Levels are built for replay: completing a mission unlocks new tasks and the game uses XP to tailor powers and progression across replays.
  • Bithell says Vampirium will launch into Steam Early Access soon and be expanded over an expected two‑year-ish period with new locations, characters, and powers while the studio develops publicly.
  • The project is framed as a commercial and creative rebound for Bithell Games after major layoffs in 2025, and Early Access means player feedback and sales will directly shape the game’s scope and the studio’s recovery.