Overview
- 2K Games removed studio head Kelley Gilmore and shifted creative director Hogarth de la Plante to a publishing role in response to the review.
- Executives flagged the sequel’s narrative as a critical weakness and ordered a comprehensive story revamp to meet the franchise’s expectations.
- A quietly developed remake of the original BioShock was shelved earlier this year as 2K redirects focus to the flagship sequel.
- Cloud Chamber staff were urged to become more agile and efficient, sparking worries among employees about possible layoffs.
- 2K spokespersons said they have “a good game” in progress but are committed to delivering “a great one” under the new leadership.