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BioShock 4 Fails Internal Review, Studio Heads Removed

The publisher has shelved its BioShock remake, ordered a full narrative overhaul, pressed developers to work more efficiently under heightened quality demands.

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Bioshock 4's turbulent development continues with major leadership change

Overview

  • An internal 2K Games assessment judged BioShock 4’s narrative insufficient, triggering a project-wide revamp.
  • Cloud Chamber studio head Kelley Gilmore was ousted and creative director Hogarth de la Plante was reassigned to a publishing role.
  • Staff were told to adopt greater agility and efficiency, prompting concern among developers about potential layoffs.
  • A planned remake of the original BioShock was cancelled earlier this year as resources shifted to the core sequel.
  • 2K Games said it currently has a good game in development but remains committed to delivering a great final product.