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Big Walk Sells One Million Copies in Six Days

Rapid sales point to strong player demand alongside unusually high critic scores.

Overview

  • Publisher Panic announced Monday that Big Walk sold more than one million copies within six days, and the figure refers to copies bought rather than PlayStation Plus claimed downloads.
  • Big Walk is a multiplayer-only co‑op puzzle adventure for 2–12 players built around proximity voice chat and limited nonverbal gestures to force in-game social interaction.
  • Critics have praised the game, which holds roughly a 92 Metacritic score and is widely cited as one of the highest‑rated releases of 2026.
  • Platform distribution complicates interpretation of reach because Big Walk is included in PlayStation Plus for August, so most counted sales likely came from Steam and Nintendo Switch 2 where it also charted highly and showed about 30,000 daily concurrent PC users.
  • House House spent about six years making the game, the launch far outpaced the studio’s previous hit Untitled Goose Game, and the developer and publisher have scheduled a fan AMA and are rolling out fixes for reported proximity‑chat volume and accessibility issues.