Overview
- Todd Howard told Game Informer that development is progressing really well and that the majority of Bethesda Game Studios is focused on The Elder Scrolls 6.
- Howard said the team routinely overlaps projects and relies on long pre‑production cycles to avoid rushing the game.
- There is no release window, with Howard reiterating recently that the sequel remains a long way off.
- Studio director Angela Browder called the project an endless set of possibilities, citing advances in hardware and technology since Skyrim.
- Design director Emil Pagliarulo said the team will take as long as needed to achieve the right level of polish, pointing to major game delays as prudent examples.