Overview
- Todd Howard told Game Informer that development is progressing well and that the majority of Bethesda Game Studios is now focused on The Elder Scrolls 6.
- Design director Emil Pagliarulo said the team will take as long as needed for polish and stability, citing recent big‑game delays as prudent examples.
- Studio director Angela Browder described the project as an endless set of possibilities enabled by advances in hardware and tools, adding that it’s “gonna be dope.”
- Howard reiterated Bethesda’s overlap model, noting long pre‑production and concurrent efforts, with sizable teams still supporting Fallout projects including 76.
- No release window or new footage was provided, and recent coverage characterizes the remarks as a cautious check‑in following Howard’s note last month that the game remains a long way off.