Overview
- Todd Howard says development is progressing well and confirms the majority of Bethesda Game Studios is now focused on The Elder Scrolls 6.
- Howard notes Bethesda’s projects routinely overlap and rely on long pre-production cycles, reinforcing that public updates and dates remain distant.
- Design director Emil Pagliarulo says the team will take as long as needed to deliver a polished game, emphasizing that internal schedules aren’t driven by external pressure.
- Studio director Angela Browder highlights major hardware and tech advances since Skyrim, calling the new project an exciting “endless set of possibilities” and saying “It’s gonna be dope.”
- No release window has been announced; an outside commentator, Reece “Kiwi Talkz” Reilly, claims the earliest realistic launch is 2028 with 2029 likely, which remains unconfirmed.