Overview
- Version 1.2 arrived July 9 in the Steam Beta branch with no confirmed schedule for consoles or stable releases.
- The patch optimizes rendering and animation systems to reduce hitching and improve frame rates in key locations such as Deepscorn Hollow and Black Rock Caverns.
- Six distinct difficulty tiers—Novice, Apprentice, Adept, Journeyman, Expert and Master—have been added to offer finer tuning of player and enemy combat damage.
- UI fixes restore disappearing map markers and correct controller, menu and localization glitches across multiple interfaces.
- A wide array of crash and quest bug resolutions address combat-related crashes, NPC pathing issues and animation errors in major quest sequences.