Particle.news

BeamNG.drive Arrives on PlayStation 5 in Early Access

PS5 players can run the game's complex soft‑body physics, receive the PC maps and a new split‑screen mode, with mod support not included at launch.

Overview

  • BeamNG.drive launched on PlayStation 5 on Monday as an Early Access title priced around $24.99 and ships with the PC release's maps, challenge modes and a new local split‑screen multiplayer option.
  • Reviewers call the port a technical achievement that brings the game's real‑time soft‑body vehicle physics to console hardware, preserving its detailed damage simulation and wide sandbox of activities.
  • The PS5 build omits community mods at release, removing the decade‑long PC ecosystem of user‑made vehicles, maps and scenarios that produced much of the game's popular content.
  • Several outlets report that the port retains a PC‑style, mouse‑oriented interface that feels awkward on a DualSense controller and that advanced tools remain clumsy without a keyboard and mouse.
  • Performance tradeoffs were noted in heavy scenes, with occasional long load times and frame‑rate dips, and BEAMNG GMBH plans ongoing updates to the PS5 version while it remains in Early Access.