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Battlefield 6 Lead Details Bot-Seeding Rules, Says Feature Stays as Wait-Time Tests Begin

The lead producer says bots exist to prevent endless queues, with longer wait limits to be tested next.

Overview

  • Bots seed a lobby if a playlist’s pre-round lasts roughly three minutes, allowing the match to start.
  • As same‑region players join, one bot is removed for each new player until the server fills with humans.
  • In 32v32 modes, bot seeding stops once each team reaches 24 real players, reserving remaining slots for humans.
  • David Sirland urges players to stay in early bot matches for a minute or two to help the server populate.
  • The team will trial longer pre-round timers and is seeking detailed reports on issues as community frustration persists, including complaints about the lack of a server browser.