Overview
- Bots seed a lobby if a playlist’s pre-round lasts roughly three minutes, allowing the match to start.
- As same‑region players join, one bot is removed for each new player until the server fills with humans.
- In 32v32 modes, bot seeding stops once each team reaches 24 real players, reserving remaining slots for humans.
- David Sirland urges players to stay in early bot matches for a minute or two to help the server populate.
- The team will trial longer pre-round timers and is seeking detailed reports on issues as community frustration persists, including complaints about the lack of a server browser.