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Battlefield 6 Falters Under $400 Million Budget and 100 Million-Player Target

Widespread burnout across four studios highlights the human toll of an overextended development cycle.

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A marketing image for Battlefield depicting soldiers and jets
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Overview

  • Development costs have surpassed $400 million, making it the franchise’s most expensive project to date.
  • EA’s goal of 100 million players over time is seen by developers as unattainable given past entry metrics.
  • Coordination among DICE, Motive, Criterion and Ripple Effect has broken down, leading to missed milestones.
  • The single-player campaign is running massively late, risking feature cuts or a large day-one patch.
  • Many team members have taken exhaustion leave of weeks to months as EA presses toward an April 2026 launch.