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Battlefield 6 Drops Ray Tracing at Launch to Prioritize Performance

Ripple Effect says the choice aims to keep frame rates high across a wide range of hardware.

Overview

  • Studio technical director Christian Buhl confirmed ray tracing will not be available at launch and is not planned for the near future.
  • Recent beta builds contained no ray-tracing options in the graphics menus, matching the official confirmation.
  • Developers say engineering resources were devoted to optimization for default settings to benefit typical players.
  • Battlefield 6 will support upscaling and frame generation technologies, including NVIDIA DLSS, AMD FSR 3, and Intel XeSS.
  • The game launches October 10 on PC, PlayStation 5, and Xbox Series X|S, marking a shift from Battlefield V and 2042, which included ray-traced effects.