Overview
- Battlefield 6’s development budget has reportedly surpassed $400 million, making it one of Electronic Arts’ costliest projects to date.
- EA executives have set a 100 million-player goal for the game’s launch window, a figure triple the franchise’s previous peak audience.
- The single-player campaign is running significantly behind schedule and may ship incomplete or require a substantial day-one patch.
- Four development teams—DICE, Motive, Criterion and Ripple Effect—are contending with coordination breakdowns and cultural friction across time zones.
- Staff report widespread burnout and mental exhaustion leave, with some developers off for up to nine months under intense production demands.