Overview
- Senior designer Matthew Nickerson says the assistance will be very light and intended to credit player skill, with player input required to activate it.
- Aim Assist 2.0 uses real-time renders and shifts from squares and spheres to capsule-oriented meshes to improve consistency and performance.
- Rotational aim assist is excluded, and the snap-zoom feature from Battlefield 2042 has been removed to reduce mechanical influence.
- EA confirms full crossplay between PC and consoles, with no console-only crossplay option.
- Open beta feedback noted weaker assistance than Call of Duty, and controller users will have a Quick Turn setting for rapid 180-degree flicks.