Overview
- The beta preload launched on August 6 ahead of early access starting August 7 and two open weekends on August 9–10 and 14–17 across PS5, Xbox Series X/S and PC.
- Server queues topped 48,000 players in key regions with SteamDB reporting a PC concurrent peak near 24,900, highlighting intense interest in the structured test.
- DICE confirmed AI-driven bots will fill underpopulated lobbies to ensure full matches and seamless player drop-ins.
- Matchmaking will prioritize player location, ping and server availability with a secondary skill metric, and users can opt in or out of cross-play to balance pools.
- Post-launch support will include quarterly content updates and the addition of classic maps like Firestorm based on fan feedback ahead of the October 10, 2025 release.