Overview
- Samantha Béart said developers often do not view voice actors as part of the team, contrasting that with players who place performers at the forefront.
- Béart described actors “weaponizing” social media and algorithms to promote their work because studios rarely provide that visibility.
- Player enthusiasm has elevated casts into public advocates for their games, with recent awards highlighting performers such as Baldur’s Gate 3 alumna Jennifer English.
- Industry figures stressed differences between voiceover and performance capture, with Charlie Cox crediting mocap actor Maxence Cazorla for shaping his character’s impact.
- Ongoing scrutiny of AI use forms the backdrop, following the SAG-AFTRA strike that ended in July 2025 and recent questions over AI-generated or replicated voices at Embark and Aspyr.