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Baldur's Gate 3 Actor Says Studios Still Treat Game Performers as Outsourced Labor

Her Golden Joysticks comments underscore a rift between studio practices versus player recognition as attention to performance work intensifies.

Overview

  • Samantha Béart said developers often do not view voice actors as part of the team, contrasting that with players who place performers at the forefront.
  • Béart described actors “weaponizing” social media and algorithms to promote their work because studios rarely provide that visibility.
  • Player enthusiasm has elevated casts into public advocates for their games, with recent awards highlighting performers such as Baldur’s Gate 3 alumna Jennifer English.
  • Industry figures stressed differences between voiceover and performance capture, with Charlie Cox crediting mocap actor Maxence Cazorla for shaping his character’s impact.
  • Ongoing scrutiny of AI use forms the backdrop, following the SAG-AFTRA strike that ended in July 2025 and recent questions over AI-generated or replicated voices at Embark and Aspyr.