Overview
- Balatro began as a modest project intended to serve as a portfolio piece for a potential game development job, with no commercial aspirations initially planned.
- Developer LocalThunk detailed the emotional and physical toll of indie development, including anxiety attacks and delayed medical care during intense crunch periods.
- Key moments in the game's success included listening to player feedback during playtesting and hiring expert collaborators for areas like music composition and platform porting.
- Taking breaks during development helped LocalThunk regain creativity and momentum, leading to critical breakthroughs in gameplay and design.
- Balatro has since sold over five million copies, received widespread acclaim, and secured high-profile crossovers, far exceeding its creator's original expectations.