Overview
- Developed by Bennett Foddy with Gabe Cuzzillo and Maxi Boch, the game released September 23 on PlayStation 5 and PC, with Steam Deck verification.
- Players micromanage Nate’s stride by lifting each leg with the triggers and placing feet with the stick, which often results in spectacular pratfalls.
- The ascent plays out in an open world that omits fast travel, minimaps, and markers, encouraging slow, trial-and-error exploration toward campsites and brief narrative beats.
- Critics report an experience that is frequently frustrating yet rewarding, noting sharp comedy and small character moments that will appeal most to patient players.
- Devolver is promoting the launch with a looping ‘naturescape’ stream that features periodic on-screen wipeouts and occasional free keys, while an unusual ESRB descriptor has also attracted attention.