Overview
- He outlined a three-era framework for the genre, labeling the past as JRPG 1.0, the present as JRPG 2.0, and a future vision as JRPG 3.0.
- JRPG 1.0 was described as the classics, while JRPG 2.0 reflects today’s more responsive, higher-quality design.
- He said JRPG 3.0 cannot be strictly defined yet but aims to change the genre’s structure and presentation at a fundamental level.
- He cited global cross‑pollination, including influence from Korean entertainment, as a force shaping current and future JRPGs.
- The remarks were reported via 4gamer and translated by GamesRadar, then echoed by outlets such as PC Gamer and Push Square, with some speculation linking the vision to future Persona or Metaphor projects despite no specific plans being announced.