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Assassin’s Creed Shadows Launches on Switch 2 With 30 FPS Target, DLSS/VRR and Post-Launch Content

The Nintendo port emphasizes stable performance through upscaling and variable refresh rate at the cost of visual detail.

Overview

  • The game is out now on Nintendo Switch 2 for $59.99 on the eShop and as a physical game‑key at select retailers.
  • Ubisoft targets 30 FPS and generally holds it in docked and portable play, with VRR helping smooth portable performance despite dips and some frame pacing issues reported in busy areas.
  • Digital Foundry reports average docked resolution around 648p before DLSS upscaling and roughly 480p handheld pre‑DLSS, alongside cuts such as reduced environmental density and lower texture quality.
  • Visual trade‑offs include no screen‑space reflections, more aggressive pop‑in and LOD changes, occasional waxy character models, and degraded cutscenes compared with other platforms.
  • The Switch 2 version includes all current post‑release content and a limited Attack on Titan mission through December 22, supports Ubisoft Connect cross‑progression, offers limited touchscreen controls, and retains the swappable dual‑protagonist design of Naoe (stealth) and Yasuke (combat); a paid expansion, The Claws of Awaji, is planned for early 2026.