Particle logo

Assassin’s Creed Shadows Faces Comparisons and Controversy

Assassin's Creed Shadows
71 articles | last updated: May 16 21:33:03

Ubisoft's Japan-set game introduces dual protagonists but struggles with historical accuracy debates and competition from similar titles.


The upcoming video game "Assassin's Creed Shadows," set to be released on November 15, 2024, has ignited a firestorm of debate among fans and historians alike, primarily due to its inclusion of a historical figure named Yasuke, a samurai of African origin. This decision has raised questions about historical accuracy, representation, and the broader implications of storytelling in video games.

Yasuke, who lived in Japan during the 16th century, is believed to be the first foreigner to achieve warrior status in the country. His life story is a fascinating blend of fact and speculation; he arrived in Japan as a bodyguard for an Italian Jesuit missionary and eventually served the powerful warlord Oda Nobunaga. While some historians argue that Yasuke was merely a retainer—a term that refers to a vassal or servant—others assert that retainers were indeed considered samurai, thus complicating the narrative surrounding his status. This ambiguity has fueled discussions about the game's portrayal of Yasuke, with some fans criticizing the choice to feature a non-Japanese protagonist in a game set in Japan.

The controversy surrounding Yasuke's character is emblematic of a larger conversation about representation in media. Critics have expressed frustration that a game set in Japan would not feature a Japanese protagonist, suggesting that the decision to include Yasuke is a politically motivated choice rather than a faithful representation of history. One fan articulated this sentiment, stating, "Assassin’s Creed being based in Japan and then NOT using a Japanese male protagonist is stupid." This perspective highlights a tension between historical authenticity and contemporary social narratives.

In response to the backlash, supporters of Yasuke's inclusion argue that his story is rooted in historical fact and offers a unique perspective on Japan's feudal era. They contend that Yasuke's life challenges the traditional narratives often found in historical fiction, providing a richer tapestry of experiences. As one historian noted, "Yasuke was favored by Nobunaga and was by his side until the Honnouji incident," emphasizing his significant role in Japanese history.

The game itself features a dual-protagonist system, allowing players to switch between Yasuke and a fictional character named Naoe, a ninja. This gameplay mechanic is reminiscent of recent titles that have successfully integrated multiple perspectives, such as "Marvel's Spider-Man 2." The developers have stated that this approach aims to fulfill "two iconic player fantasies," allowing players to experience the contrasting lives of a samurai and a shinobi during a tumultuous period in Japanese history.

However, the timing of "Assassin's Creed Shadows" raises questions about the franchise's ability to innovate within a crowded market. The game arrives after the critical and commercial success of titles like "Ghost of Tsushima" and "Sekiro: Shadows Die Twice," both of which have set high standards for authenticity and gameplay in Japan-set narratives. Critics argue that Ubisoft, the game's developer, may struggle to carve out a unique identity for "Shadows" amidst these established titles. As one commentator noted, "If Ubisoft had actually paid attention to what its fanbase wanted... maybe Shadows would have had a better chance at succeeding."

The historical context of Yasuke's life adds another layer to the discussion. During the Sengoku period, the concept of a samurai was fluid, encompassing not just a noble class but also those who served as warriors for their lords. This complexity allows for a broader interpretation of Yasuke's role, suggesting that he could indeed be considered a samurai despite the debates surrounding his status.

As the release date approaches, the gaming community remains divided. Some are eager to explore the rich landscapes of feudal Japan through the eyes of Yasuke and Naoe, while others remain skeptical about the game's historical fidelity and representation. Ubisoft has stated that they aim to create a narrative that respects the historical context while allowing for creative storytelling, a balancing act that will be closely scrutinized upon the game's release.

In a world where video games increasingly serve as a medium for storytelling and cultural exploration, "Assassin's Creed Shadows" stands at the intersection of history and modernity. The discussions it has sparked reflect broader societal conversations about race, representation, and the responsibilities of creators in portraying diverse narratives. As players prepare to embark on this journey through Japan's past, the legacy of Yasuke and the implications of his story will undoubtedly resonate far beyond the confines of the game itself.

People, Places and Things In This Story

Categories:

Join the waitlist