Overview
- Creative director Johan Pilestedt disclosed on December 10 via X that the team has a prototype of a rogue‑lite mode for Helldivers 2, calling it something that “changes the game fundamentally.”
- No design specifics or release window were shared, and Arrowhead’s track record of shelving prototypes means the mode may not reach players.
- GamesRadar, PC Gamer, Rock Paper Shotgun, Eurogamer, VideoGamer, and GameSpot independently reported Pilestedt’s post, corroborating the disclosure.
- Players are speculating about features like permadeath, procedural runs, and extraction‑style risk‑reward, but none of these ideas have been confirmed.
- Separately, Pilestedt said the team is discussing the next four arcs and is in a better technical state following stabilization work, setting context for future experiments.