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Arrowhead Confirms Rogue‑Lite Mode Prototype for Helldivers 2

The studio provided no details or timeline, describing the work as an internal experiment for now.

Overview

  • Creative director Johan Pilestedt disclosed on December 10 via X that the team has a prototype of a rogue‑lite mode for Helldivers 2, calling it something that “changes the game fundamentally.”
  • No design specifics or release window were shared, and Arrowhead’s track record of shelving prototypes means the mode may not reach players.
  • GamesRadar, PC Gamer, Rock Paper Shotgun, Eurogamer, VideoGamer, and GameSpot independently reported Pilestedt’s post, corroborating the disclosure.
  • Players are speculating about features like permadeath, procedural runs, and extraction‑style risk‑reward, but none of these ideas have been confirmed.
  • Separately, Pilestedt said the team is discussing the next four arcs and is in a better technical state following stabilization work, setting context for future experiments.