Overview
- Arm’s next-generation Mali GPU blueprints will embed neural accelerator hardware within shader cores to scale AI graphics processing with core counts by 2026
- Neural Super Sampling is claimed to upscale from 540p to 1080p in about 4 ms per frame while reducing GPU workload by up to 50 percent according to Arm’s internal tests
- Arm outlined additional AI graphics features including Neural Frame Rate Upscaling for smoother motion, Neural Super Sampling and Denoising for ray-traced quality, and neural-assisted path tracing
- A neural graphics development kit released today provides Unreal Engine plugins, open-source models on GitHub and Hugging Face, and PC emulation of ML Vulkan extensions for early integration
- Widespread impact hinges on mobile SoC licensees enabling the neural hardware, game developers adopting the tools and independent benchmarks to verify Arm’s performance and efficiency claims