Overview
- Across Destructoid, PCGamesN and Penny Arcade, early November impressions describe many solo-queue meetings resolving peacefully rather than on sight.
- Reporters say communication feels necessary in solo runs, with some re-enabling microphones and using push-to-talk more than they have in years.
- PCGamesN notes that simple cues like saying “friendly” or using emotes often defuse tension, with occasional revives granted after knockdowns.
- Writers attribute the trend to extraction risk calculus and formidable Arc enemies, which make teaming up sensible in solo play, while trio queues skew far more PvP-heavy.
- Opportunistic kills still happen and are fueling lively subreddit arguments over playstyle ethics, though coverage remains anecdotal and no developer changes are reported.