Overview
- The three-branch system—Conditioning, Mobility, Survival—anchors progression, with outlets urging early investment in movement and stamina for safer raids.
- Top early picks repeatedly cited include Marathon Runner and Youthful Lungs in Mobility, plus Carry the Momentum, with Survival utilities such as In‑Round Crafting and Security Breach highlighted for value.
- ClutchPoints maps precise unlock paths, confirming thresholds like 15 and 36 points spent in a tree to reach higher-tier nodes including Vaults on Vaults on Vaults and Back on Your Feet.
- Fresh build guides from Destructoid and others outline solo, combat, and loot-focused archetypes that blend Mobility stamina tools with Survival looting perks, using Conditioning for situational resilience.
- A launch level cap of 75 limits total nodes, so planning toward late-game targets—such as Security Breach, Minesweeper, or Flyswatter—features prominently in post-launch advice.