Overview
- The patch introduces a full culture layer with more than 40 traits and a spendable influence currency for city buffs and territorial growth.
- Civilizations gain unique historical forces, and leaders are rebuilt with distinctive mechanics, traits, and abilities.
- Production shifts from the scrapped crafting queue to a priority-and-quota system that reduces micromanagement.
- A late-Renaissance Agitator unit enables covert unrest and ideological subversion inside rival regions.
- AI behavior, map generation, performance, and the interface receive broad upgrades to deliver smarter opponents and faster, lower-CPU turns.