Antitrust Lawsuit Against Valve's Steam Gains Class-Action Status
The lawsuit challenges Steam's 30% commission, alleging anti-competitive practices and now includes all developers and publishers since 2017.
- The lawsuit, initially filed in 2021 by Wolfire Games and Dark Catt Studios, has been certified as a class action by a U.S. District Court judge.
- The class includes any developers, publishers, or individuals who paid Valve's 30% commission on Steam game sales since January 28, 2017.
- Plaintiffs allege Valve's practices harm competition by inflating prices, stifling rivals, and forcing developers to adhere to restrictive pricing policies.
- Valve's attempt to exclude the testimony of economist Dr. Steven Schwartz, who supports the plaintiffs' claims, was denied by the court.
- If successful, the lawsuit could lead to significant financial repercussions for Valve and potentially reshape revenue-sharing practices in the gaming industry.