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Anno 117: Pax Romana Preview Highlights Flexible Systems and Roman Cultural Depth

Ubisoft Mainz offers a glimpse of its upcoming city-builder, showcasing modular gameplay, dynamic religion mechanics, and optional land combat in a Roman governance setting.

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Anno 117 concept art
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Overview

  • Set in AD 117 during the Pax Romana, the game explores Roman governance across three provinces, including Latium and the upcoming Albion reveal.
  • A new flexible needs system allows players to adapt their economies and progression to their preferred playstyles, moving away from rigid linearity.
  • Dynamic religious mechanics introduce polytheistic worship, with deities like Neptune providing unique bonuses tied to cultural integration and population psychology.
  • Land combat makes a return as an optional feature, enabling both military and peaceful strategies to fulfill the Roman fantasy.
  • Diagonal building is introduced for the first time in the series, offering enhanced creative freedom for city layouts.