Overview
- Set in AD 117 during the Pax Romana, the game explores Roman governance across three provinces, including Latium and the upcoming Albion reveal.
- A new flexible needs system allows players to adapt their economies and progression to their preferred playstyles, moving away from rigid linearity.
- Dynamic religious mechanics introduce polytheistic worship, with deities like Neptune providing unique bonuses tied to cultural integration and population psychology.
- Land combat makes a return as an optional feature, enabling both military and peaceful strategies to fulfill the Roman fantasy.
- Diagonal building is introduced for the first time in the series, offering enhanced creative freedom for city layouts.