AMD’s FSR ‘Redstone’ Debuts in Call of Duty: Black Ops 7 With Ray Regeneration on RX 9000 GPUs
The machine-learning denoiser lands as the first Redstone component, with additional features arriving in post-launch updates.
Overview
- Ray Regeneration is live in Black Ops 7 and uses machine learning to denoise ray-traced reflections and shadows for sharper detail and fewer artifacts.
- Launch support is limited to AMD’s RDNA 4-based Radeon RX 9000 series, marking a hardware-restricted first rollout.
- Other Redstone elements, including machine learning frame generation, are confirmed for delivery after launch without a specified date.
- The feature was first spotted in game assets by a Reddit user and then confirmed by AMD’s Jack Huynh in an announcement on X.
- Coverage positions the release as AMD’s answer to Nvidia’s Ray Reconstruction, with Tom’s Hardware noting hints that broader compatibility is possible but unconfirmed.