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AMD Says FSR Redstone Can Run on Nvidia and Intel GPUs via Shader-Based ML

AMD confirms Redstone’s neural core is translated with ML2CODE into compute shaders for execution within standard graphics pipelines.

Overview

  • Chris Hall of AMD told 4Gamer that Redstone’s neural rendering is converted to optimized compute shader code, enabling operation beyond Radeon hardware.
  • AMD says the approach does not require dedicated AI or matrix-math cores at runtime and can integrate directly into DirectX or Vulkan with minimal latency.
  • Because it runs on shader cores, AMD expects support to extend to older GPUs, with the caveat of potential performance overhead on legacy hardware.
  • Reporters caution that technical compatibility does not guarantee cross-vendor release, noting AMD has not committed to enabling Redstone on rival GPUs.
  • Hall added that AMD is exploring future architectures with AI accelerators compatible with Microsoft’s DirectX Cooperative Vector programming model.