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AMD Releases FSR Redstone Suite With ML Upscaling, Frame Generation and Ray Regeneration

The SDK, Unreal plugin plus new Adrenalin drivers go live for RDNA 4 cards, signaling a hardware-gated push toward DLSS-class features.

Overview

  • FSR Redstone debuts as a four-part package: Upscaling 4.0.3, Frame Generation 4.0, Ray Regeneration 1.0 and a Radiance Caching preview.
  • Official support requires Radeon RX 9000–series GPUs, with older hardware falling back to FSR 3.x paths rather than the new ML features.
  • Adrenalin 25.12.1 drivers enable Redstone on RDNA 4, with toggles in AMD Software and per-title activation for games already supporting FSR 3.1 or FSR 4.
  • Initial game uptake is limited, with Ray Regeneration available in Call of Duty: Black Ops 7, while AMD projects roughly 200 upscaling titles by year-end and about 40 with frame generation.
  • AMD cites multi‑fold FPS gains in internal tests, though early reviews flag per‑game variability, added latency tradeoffs and the absence of Nvidia‑style multi‑frame generation.