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AMD Releases FSR 3.1.4 With Ghosting Fixes and Upgradable Framework for Redstone

This minor toolkit update lays the groundwork for AMD’s ML-driven FSR 4 'Redstone' suite later this year.

FSR Redstone
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Overview

  • FSR 3.1.4 reduces upscaler ghosting on newly disoccluded pixels compared with FSR 3.1.3, improving clarity during rapid camera motion.
  • The update introduces a digitally signed, upgradable DLL that enables FSR 4 driver upgrades without requiring full game patches.
  • Camera parameter support has been embedded to enable upcoming ML frame generation in the Redstone toolkit.
  • Unreal Engine 5.6 plugins for FSR 3.1.4 and Radeon Anti-Lag 2 have been refreshed to cut latency and simplify integration.
  • Redstone will debut on RDNA 4 GPUs later this year, introducing ML-based radiance caching, ray regeneration, super resolution and frame generation.