AMD FSR 3.1 Enhances Graphics Quality Across Multiple Games
New update reduces visual artifacts and improves compatibility with various GPUs
- FSR 3.1 is now implemented in five major PlayStation games on PC, including Spider-Man and Ghost of Tsushima.
- The update features improved temporal stability, reducing flickering and shimmering in fast-moving scenes.
- FSR 3.1 decouples frame generation from upscaling, allowing it to work with other technologies like DLSS.
- Additional updates include a Native AA option for high-quality anti-aliasing without upscaling.
- The SDK for FSR 3.1 will be available to developers next month, expanding its adoption in upcoming games.