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AMD Briefly Publishes FSR 4 Source on GitHub Before Removal, Exposing INT8 Paths

A short-lived repository revealed INT8 artifacts that suggest a possible route to broaden compatibility beyond RDNA 4.

AMD just accidentally posted the FSR 4 source code, could run on old Radeon GPUs
A still from a YouTube trailer for AMD's FSR 4 upscaling tech, showing Spider Man catching a car
AMD RDNA 4 and Radeon RX 9000-series GPUs

Overview

  • Reporters and community members captured screenshots and commit history showing the full FSR 4 source was briefly public on AMD's GPUOpen GitHub before being taken down.
  • The exposed directories included duplicate FP8 and INT8 shader paths, indicating AMD has explored a lower‑precision variant of FSR 4.
  • FSR 4 targets RDNA 4 GPUs with FP8/FP32 workloads on AI accelerators, while an INT8 path would likely trade image quality for wider hardware support on older Radeon cards.
  • AMD has not issued a detailed public explanation or confirmed plans to release INT8 support, and coverage characterizes any broader compatibility as unconfirmed.
  • The incident coincided with the FidelityFX SDK 2.0 rollout, which delivers FSR 4 to developers with signed DLLs and an Unreal Engine 5 plugin and lays groundwork for upcoming ML features such as Redstone.