Overview
- Dion Lay told the FRVR podcast the creature’s growing intelligence increased difficulty and slowed player progress, extending playtime beyond early expectations.
- Average runs of roughly 18–20 hours became common, with some players and early reviewers reporting much longer completion times.
- Lay said trimming the campaign late in development would have risked upending interconnected systems and a completed script.
- He called criticisms of the runtime fair while noting he still stands by the finale.
- A sequel announced in 2024 has not received substantive updates, leaving open whether its team will rethink AI design or scope.