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AI-Generated Reality Series 'Non Player Combat' Debuts on YouTube

Built by a five-person UK team for roughly $28,000 using AiMation’s Omnigen workflow, the project showcases a low-cost AI production model attracting broadcaster interest.

Overview

  • The four-part show premiered December 8 on YouTube and AiMation’s app, with episodes releasing weekly; Episodes 1 and 2 are available now.
  • Six photorealistic AI contestants make autonomous decisions in a lethal island simulation, with producers editing episodes from simulation logs rather than scripting outcomes.
  • Each character was trained on hundreds of pages of backstory and behaves with human-like needs and vulnerabilities, facing hazards such as polar bears, venomous snakes and extreme weather.
  • AiMation says four episodes were completed in under two months using its in-house reasoning system, ElevenLabs for voices, and Seedance/ByteDance models for generation.
  • The launch targets 18–35 and gaming audiences and is fueling ongoing debates over synthetic performers, as unions and industry figures question AI’s role even as broadcasters explore the format.