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Activision Launches Elsewhere Entertainment for New AAA Franchise

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20 articles | last updated: May 17 16:04:55

The new studio, based in Warsaw, focuses on creating a narrative-driven IP with a team of industry veterans.


In a surprising move, Activision, a major player in the video game industry, has announced the formation of a new studio, Elsewhere Entertainment, dedicated to developing a new narrative-based and genre-defining AAA franchise. This announcement comes just over a week after Microsoft, Activision's parent company, shuttered several other game development studios, including Arkane Austin and Tango Gameworks, known for their critically acclaimed single-player games.

Elsewhere Entertainment is headquartered in Warsaw, Poland, and will be supported by additional resources in the United States. The studio is composed of industry veterans who have previously worked on high-profile titles such as "The Last of Us," "Uncharted," "The Witcher," "Cyberpunk 2077," "Destiny," "Tom Clancy's The Division," and "Far Cry." This diverse and experienced team aims to create a new franchise that will resonate far beyond the realm of video games, potentially expanding into other media formats like television or film.

The timing of this announcement has raised eyebrows within the gaming community. Just last week, Microsoft closed several studios, citing the need to consolidate resources and focus on fewer, high-impact projects. This decision led to significant layoffs, affecting thousands of employees. The juxtaposition of these closures with the opening of a new studio has sparked criticism and concern about the industry's direction and the human cost of such corporate decisions.

Activision's blog post about Elsewhere Entertainment emphasizes the studio's mission to foster an environment that inspires bold and diverse ideas. "Built from the ground up, Elsewhere Entertainment is a premier and standalone studio dedicated to establishing an environment that inspires bold and diverse ideas," the post reads. "The team's underlying mission encourages everyone to explore and collaborate creatively to craft a franchise with an enduring legacy that resonates far beyond games."

Despite the controversy surrounding the timing, the formation of Elsewhere Entertainment represents a significant shift for Activision, which has been heavily focused on its flagship franchise, "Call of Duty." The new studio will not be working on any "Call of Duty" projects, marking a departure from Activision's recent trend of dedicating most of its resources to this single franchise.

The announcement has been met with mixed reactions. Some industry analysts see it as a positive step towards diversifying Activision's portfolio and providing new employment opportunities in a time of widespread layoffs. Others, however, view it as a tone-deaf move given the recent studio closures and the broader context of economic uncertainty in the gaming industry.

Microsoft's acquisition of Activision Blizzard for $69 billion last year was one of the largest deals in the history of the gaming industry. The merger has led to significant restructuring within both companies, with a focus on streamlining operations and maximizing profitability. The closure of studios like Arkane Austin and Tango Gameworks, which were known for their innovative and narrative-driven games, has been a point of contention among fans and industry insiders alike.

The creation of Elsewhere Entertainment could be seen as an attempt to fill the void left by these closures. By assembling a team of seasoned developers with a track record of creating compelling narratives, Activision appears to be doubling down on its commitment to producing high-quality, story-driven games. However, the success of this new venture will depend on how well the studio can navigate the challenges of the current gaming landscape and deliver on its ambitious promises.

As the gaming industry continues to evolve, the formation of new studios and the closure of existing ones are likely to remain a common occurrence. The case of Elsewhere Entertainment highlights the complexities and contradictions inherent in this dynamic industry. While the promise of new and exciting games is always welcome, it is essential to consider the broader implications of these corporate decisions and their impact on the people who bring these games to life.

In the coming months, all eyes will be on Elsewhere Entertainment as it begins to staff up and ramp up production on its debut project. Whether this new studio can live up to its lofty goals and help redefine the narrative-driven gaming experience remains to be seen. For now, the announcement serves as a reminder of the ever-changing nature of the video game industry and the ongoing quest for innovation and excellence.

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