Overview
- The hybrid brawler released on October 9 for PC, PlayStation 4/5, and Nintendo Switch with day-one reviews praising its feel and presentation.
- Outlets commend an open, combo-centric system that lets players build toward big finishers and experiment across four distinct fighters.
- Run-based progression uses a branching map with stackable abilities and persistent upgrades that shape builds between attempts.
- Solo play and two-player co-op are supported, with reviewers noting slick animation, lively art direction, and a standout score.
- Common critiques cite slow early unlocks, occasional repetition, limited late-game progression, and moments of on-screen clutter during heavy fights.