Overview
- An internal 2K Games review on August 1 flagged significant narrative flaws in BioShock 4, triggering the overhaul.
- Cloud Chamber’s studio head Kelley Gilmore was replaced, and creative director Hogarth de la Plante was reassigned to a publishing role.
- Staff were directed to become more “agile and efficient,” raising fears of layoffs among the development team.
- 2K Games confirmed it scrapped a planned remake of the original BioShock earlier this year to focus resources on the new entry.
- 2K Games said it is working closely with Cloud Chamber’s new leadership to ensure the game exceeds franchise expectations.