1047 Games Stops Active Development on Empulse and Splitgate and Moves Both to Peer-to-Peer Hosting
The studio says continuing dedicated servers is unsustainable and frames the change as part of a shift away from decade-long live-service shooter work.
Overview
- 1047 Games announced it will end active development on Empulse and Splitgate: Arena Reloaded and switch both titles to peer-to-peer hosting, with dedicated servers and matchmaking set to shut down on September 3.
- Empulse will receive one final update that adds a new map and applies regional price cuts, while both games will remain playable through player-hosted matches and a server browser instead of studio-run servers.
- The studio said neither game generates enough revenue to cover ongoing dedicated-server costs and that continuing to pay those expenses is no longer sustainable for the company.
- The announcement did not specify staffing changes even though 1047 has run multiple rounds of layoffs since Splitgate 2’s troubled 2025 launch and Empulse’s early access release in 2026.
- 1047 pointed to lessons from a decade of live-service shooters after more than 25 million players tried its games and said future projects may take a very different form; players should expect reduced centralized matchmaking and a greater reliance on peer hosts going forward.